> ## Documentation Index
> Fetch the complete documentation index at: https://upstash.com/docs/llms.txt
> Use this file to discover all available pages before exploring further.

# PING

> Ping the server.

Use `PING` to check that the connection and the server are alive.

Without arguments the server replies `PONG`. With a message it echoes that message back instead, which lets a client match a reply to the exact request that produced it. `PING` is the standard health check for a connection pool, both to test a connection before handing it out and to keep an otherwise idle connection from being closed by intermediate proxies. It also works while the connection is subscribed to channels, where it doubles as a keepalive.

## Syntax

```redis theme={"system"}
PING [<message>]
```

## Arguments

| Argument    | Required | Repeatable | Description      |
| ----------- | -------- | ---------- | ---------------- |
| `<message>` | No       | No         | Message payload. |

## Important points

* Without arguments the reply is `PONG`; with a message, the message is echoed back as a bulk string.
* While the connection is subscribed under RESP2, `PING` replies with a two-element array holding `pong` and the message instead.

## Response

The reply reports the result of the operation. Error replies have the same shape in RESP2 and RESP3 and are surfaced as exceptions by the SDKs below.

| Protocol | Reply                                                                                                      |
| -------- | ---------------------------------------------------------------------------------------------------------- |
| RESP2    | Simple string `PONG`, or the message as a bulk string; a two-element `pong`/message array while subscribed |
| RESP3    | Simple string `PONG`, or the message as a bulk string                                                      |

<Note>
  Client libraries often decode bulk strings, maps, sets, and numeric strings into language-native values. The table describes the Redis wire reply.
</Note>

## Examples

TCP examples use the TLS `REDIS_URL` from the Upstash console. REST examples use `UPSTASH_REDIS_REST_URL` and `UPSTASH_REDIS_REST_TOKEN`.

<AccordionGroup>
  <Accordion title="Redis CLI" icon="terminal">
    ```bash theme={"system"}
    PING
    ```
  </Accordion>

  <Accordion title="@upstash/redis" icon="node-js" iconType="brands">
    ```ts theme={"system"}
    import { Redis } from "@upstash/redis";

    const redis = Redis.fromEnv();

    const response = await redis.ping();
    console.log(response); // "PONG"
    ```
  </Accordion>

  <Accordion title="upstash_redis" icon="python" iconType="brands">
    ```python theme={"system"}
    from upstash_redis import Redis

    redis = Redis.from_env()
    result = redis.ping()
    print(result)
    ```
  </Accordion>

  <Accordion title="ioredis" icon="node-js" iconType="brands">
    ```ts theme={"system"}
    import Redis from "ioredis";

    const redis = new Redis(process.env.REDIS_URL!);
    const result = await redis.ping();
    console.log(result);
    ```
  </Accordion>

  <Accordion title="node-redis" icon="node-js" iconType="brands">
    ```ts theme={"system"}
    import { createClient } from "redis";

    const client = await createClient({ url: process.env.REDIS_URL })
      .on("error", console.error)
      .connect();
    const result = await client.ping();
    console.log(result);
    ```
  </Accordion>

  <Accordion title="redis-py" icon="python" iconType="brands">
    ```python theme={"system"}
    import os
    import redis

    client = redis.from_url(os.environ["REDIS_URL"])
    result = client.ping()
    print(result)
    ```
  </Accordion>

  <Accordion title="go-redis" icon="golang" iconType="brands">
    ```go theme={"system"}
    package main

    import (
        "context"
        "fmt"
        "os"

        "github.com/redis/go-redis/v9"
    )

    func main() {
        opts, err := redis.ParseURL(os.Getenv("REDIS_URL"))
        if err != nil {
            panic(err)
        }
        client := redis.NewClient(opts)
        result, err := client.Ping(context.Background()).Result()
        if err != nil {
            panic(err)
        }
        fmt.Println(result)
    }
    ```
  </Accordion>

  <Accordion title="jedis" icon="java" iconType="brands">
    ```java theme={"system"}
    import java.net.URI;

    import redis.clients.jedis.Jedis;

    try (Jedis jedis = new Jedis(new URI(System.getenv("REDIS_URL")))) {
      Object result = jedis.ping();
      System.out.println(result);
    }
    ```
  </Accordion>

  <Accordion title="redis-rs" icon="rust" iconType="brands">
    ```rust theme={"system"}
    use redis::TypedCommands;

    fn main() -> redis::RedisResult<()> {
        let url = std::env::var("REDIS_URL").expect("REDIS_URL is not set");
        let client = redis::Client::open(url)?;
        let mut connection = client.get_connection()?;

        let result = connection.ping()?;
        println!("{result:?}");
        Ok(())
    }
    ```
  </Accordion>
</AccordionGroup>


## Related topics

- [PING](/docs/redis/sdks/py/commands/auth/ping.md)
- [Overview](/docs/redis/sdks/py/commands/overview.md)
- [Pricing](/docs/realtime/overall/pricing.md)
